BetaBetabaseBase ID for the bar's segment items.
One slot of a storage bar is drawn with one item per fill level, from empty
to full, with the level appended to the base ID. A base ID of
'example:example' at the default StorageTypeTextureDescription.segments therefore needs 'example:example0'
through 'example:example16' - that is, segments + 1 items, since empty is
a level too. All of them must have the
fluffyalien_energisticscore:ui_item tag.
Optional BetaformattingFormatting code to prefix the label. ONLY include the formatting code, NOT the '§'. Multiple formatting codes can be used.
Optional BetasegmentsHow many fill levels one slot of the bar has, not counting empty.
A storage type texture description. This is the texture that will be used by default for storage bars of this type in machine UI.